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Enhancement System: Introduction
Enhancement is a system that uses magic stones to enchant equipment. To produce a magic stone it is necessary to combine magic stone fragments with various gems. It is also possible to obtain enhanced items when killing minibosses of all kinds.
Enchantment Stones

# Enchantment Stone Description
Rare Enchantment StoneUse on your equipment to transform into a Rare Item and enchant a random attribute. The equipment receives just 1 attribute slot.
Epic Enchantment StoneUse on your equipment to transform into a Epic Item and enchant random attributes. The equipment receives 2 attribute slots.
Legendary Enchantment StoneUse on your equipment to transform into a Legendary Item and enchant random attributes. The equipment receives 3 attribute slots.

As an alternative way, you can kill Mini Bosses ( only with 400+ HP monsters ) and have a minimal chance to loot a bag of enhancement. This bag gives a random enchantment stone based on the percentage below:
Stone Chance
70%
20%
10%



You are free to make your enchantment stones by yourself using our Crafting System. If you are in mainland, you can find the Crafting Obelisk in the Adventurer's Island. If you live in Rookgaard, you will find it next to Obi's shop.



Rarity Attributes

Explanation: As the rarity of an item increases, its attributes are higher. Check out a table below containing all the extra attributes that can be obtained and their respective values ​​according to the rarity level.

Attribute Name Rare Bonus[Min ~ Max] Epic Bonus[Min ~ Max] Legendary Bonus[Min ~ Max]
Attack11 ~ 22 ~ 3
Defense11 ~ 22 ~ 3
Extra Defense11 ~ 22 ~ 3
Armor11 ~ 22 ~ 3
Range11 ~ 22 ~ 3
Amulets and Rings bellow 50 charges5 ~ 1015 ~ 2031 ~ 35
Amulets and Rings above 50 charges100 ~ 200300 ~ 500700 ~ 1000
PvP Fire Damage + Fire Condition15 ~ 3030 ~ 4545 ~ 60
PvP Ice Damage + Paralyze Condition10 ~ 2020 ~ 3535 ~ 55
PvP Energy Damage30 ~ 5555 ~ 7575 ~ 100
Fire Resistance1 ~ 22 ~ 33 ~ 4
Ice Resistance1 ~ 22 ~ 33 ~ 4
Energy Resistance1 ~ 22 ~ 33 ~ 4
Earth Resistance1 ~ 22 ~ 33 ~ 4
Physical Resistance1 ~ 22 ~ 33 ~ 4
Fire Resistance1 ~ 22 ~ 33 ~ 4
Death Resistance1 ~ 22 ~ 33 ~ 4
Sword Skill1 ~ 22 ~ 32 ~ 4
Axe Skill1 ~ 22 ~ 32 ~ 4
Club Skill1 ~ 22 ~ 32 ~ 4
All Melee Skill1 ~ 22 ~ 32 ~ 4
Distance Skill1 ~ 22 ~ 32 ~ 4
Magic Level Skill1 ~ 22 ~ 32 ~ 4
Max Health Amount Increase20 ~ 4040 ~ 8080 ~ 120
Max Mana Amount Increase20 ~ 4040 ~ 8080 ~ 120
Max Health % Increase1 ~ 32 ~ 33 ~ 5
Max Mana % Increase1 ~ 32 ~ 33 ~ 5
Critical Damage Percent15 ~ 2525 ~ 3035 ~ 50

Each slot can receive specific attributes by default, as you can see in the table below:

Item Type Slot Attributes
Helmets[Armor]
[Max Health %]
[Max Mana %]
[Max Health Amount]
[Max Mana Amount]
[Sword Skill]
[Axe Skill]
[Club Skill]
[Distance Skill]
[Skill Shield]
Hats[Armor]
[Max Health %]
[Max Mana %]
[Max Health Amount]
[Max Mana Amount]
[Magic Level]
[Sword Skill]
[Axe Skill]
[Club Skill]
[Distance Skill]
[Skill Shield]
Armors, Legs and Boots[Armor]
[Max Health %]
[Max Mana %]
[Max Health Amount]
[Max Mana Amount]
[All Element Resistances]
Melee One Handed Weapons[Sword Skill]
[Axe Skill]
[Club Skill]
[Melee Skill]
[Pvp Damages]
[Attack]
[Extra Defense]
[Critical Damage %]
[Max Health %]
[Max Mana %]
Melee Two Handed Weapons[Sword Skill]
[Axe Skill]
[Club Skill]
[Melee Skill]
[Pvp Damages]
[Attack]
[Defense]
[Critical Damage %]
[Max Health %]
[Max Mana %]
Distance Weapons[Distance Skill]
[Attack]
[Range]
[Critical Damage %]
[Max Health %]
[Max Mana %]
Wands and Rods[Magic Level]
[Max Health %]
[Max Mana %]
[Critical Damage %]
[Range]
Shields[Defense]
[Skill Shield]
[All Element Resistances]
Spellbooks[Defense]
[Skill Shield]
[Magic Level]
[All Element Resistances]
Amulets and Rings (Not infinite)[+Charges]
[+Duration]
Amulets and Rings (Infinite)[All Element Resistances]
[Max Health %]
[Max Mana %]




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