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Enhancement System: Introduction
Enhancement is a system that uses magic stones to enchant equipment. To produce a magic stone it is necessary to combine magic stone fragments with various gems. It is also possible to obtain enhanced items when killing minibosses of all kinds.
Enchantment Stones

# Enchantment Stone Description
Rare Enchantment StoneUse on your equipment to transform into a Rare Item and enchant a random attribute. The equipment receives just 1 attribute slot.
Epic Enchantment StoneUse on your equipment to transform into a Epic Item and enchant random attributes. The equipment receives 2 attribute slots.
Legendary Enchantment StoneUse on your equipment to transform into a Legendary Item and enchant random attributes. The equipment receives 3 attribute slots.

As an alternative way, you can kill Mini Bosses ( only with 400+ HP monsters ) and have a minimal chance to loot a bag of enhancement. This bag gives a random enchantment stone based on the percentage below:
Stone Chance
70%
20%
10%



You are free to make your enchantment stones by yourself using our Crafting System. If you are in mainland, you can find the Crafting Obelisk in the Adventurer's Island. If you live in Rookgaard, you will find it next to Obi's shop.



Rarity Attributes


Attribute Name Rare Bonus[Min ~ Max] Epic Bonus[Min ~ Max] Legendary Bonus[Min ~ Max]
Attack Damage123
Defense123
Extra Defense123
Armor123
Accuracy1 ~ 33 ~ 55 ~ 8
range1 ~ 11 ~ 22 ~ 3
Amulets and Rings bellow 50 charges5 ~ 1015 ~ 2031 ~ 35
Amulets and Rings above 50 charges100 ~ 200300 ~ 500700 ~ 1000
PvP Fire Damage + Fire Condition15 ~ 3030 ~ 4545 ~ 60
PvP Ice Damage + Paralyze Condition10 ~ 2020 ~ 3535 ~ 55
PvP Energy Damage30 ~ 5555 ~ 7575 ~ 100
Fire Resistance2 ~ 32 ~ 53 ~ 6
Ice Resistance2 ~ 32 ~ 53 ~ 6
Energy Resistance2 ~ 32 ~ 53 ~ 6
Earth Resistance2 ~ 32 ~ 53 ~ 6
Physical Resistance2 ~ 32 ~ 53 ~ 6
Fire Resistance2 ~ 32 ~ 53 ~ 6
Death Resistance2 ~ 32 ~ 53 ~ 6
Sword Skill1 ~ 22 ~ 32 ~ 4
Axe Skill1 ~ 22 ~ 32 ~ 4
Club Skill1 ~ 22 ~ 32 ~ 4
All Melee Skill1 ~ 22 ~ 32 ~ 4
Distance Skill1 ~ 22 ~ 32 ~ 4
Magic Level Skill1 ~ 22 ~ 32 ~ 4
Max Health Increase30 ~ 6060 ~ 9090 ~ 150
Max Mana Increase30 ~ 6060 ~ 9090 ~ 150
Max Health % Increase1 ~ 33 ~ 44 ~ 6
Max Mana % Increase1 ~ 33 ~ 44 ~ 6
Critical Percent (Damage)15 ~ 2525 ~ 3035 ~ 50
Life Leech Amount4 ~ 78 ~ 1112 ~ 15
Mana Leech Amount2 ~ 44 ~ 66 ~ 8

Each slot can receive specific attributes by default, as you can see in the table below:

Item Type Slot Attributes
Helmets, Armors, Legs, Boots[Armor]
[Max Health %]
[Max Mana %]
Melee Weapons (Atk 34 or less)[Sword Skill]
[Axe Skill]
[Club Skill]
[Melee Skill]
[Pvp Damages]
[Extra Defense]
[Defense]
Melee Weapons (Atk 35 or higher)[Sword Skill]
[Axe Skill]
[Club Skill]
[Melee Skill]
[Pvp Damages]
[Extra Defense]
[Defense]
[Critical Damage %]
[Life Leech Amount]
[Mana Leech Amount]
Distance Weapons[Distance Skill]
[Attack]
[Range]
[Accuracy]
[Critical Damage %]
[Life Leech Amount]
[Mana Leech Amount]
Wands and Rods (Lvl 25 or less)[Magic Level]
[Max Health %]
[Max Mana %]
Wands and Rods (Lvl 26 or higher)[Magic Level]
[Max Health %]
[Max Mana %]
[Critical Damage %]
[Life Leech Amount]
[Mana Leech Amount]
Shields[Defense]
[Skill Shield]
[Element Resistances]
[Pvp Damages]
Spellbook[Defense]
[Skill Shield]
[Magic Level]
[Max Health]
[Max Mana]
Amulets and Rings[+Charges]
[+Duration]

Some items are not limited on these default attributes! For example, if an armor has a physical resistance, so it has a chance to roll physical resistance as an extra attribute. Some rings could roll all types of resistances.



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